Virtuix launches Omni One and Omni One Core VR treadmill systems in Canada, with orders handled through its U.S. store | VR ...
Agog announces $1M grant call for climate storytelling projects using XR and immersive media, with applications open until ...
Niantic Spatial releases SPZ 4, updating its open-source format for larger 3D Gaussian splat files with faster compression | ...
SIE has acquired computer vision and machine learning company Cinemersive Labs to support its gameplay visual efforts | VR ...
ThirdEyeGen has been awarded a Department of War contract to develop GRIP, a microgesture platform for hands-free digital ...
YBVR and Manchester City launch City Space, a Meta Quest VR experience on Xtadium with immersive club content | VR News from ...
Avatar Medical gains FDA 510(k) clearance for its ‘Avatar Medical Vision’ 3D medical imaging platform, enabling US ...
Distance has announced a collaboration with Kia to bring its lightfield HUD technology into the Vision Meta Turismo concept car. As the first consumer automotive manufacturer to integrate Distance’s ...
Devices like engo3 shift performance data from a secondary screen to a persistent in-view display, changing how athletes access and respond to training metrics in real time. April 20, 2026 – Engo, a ...
Snap and Qualcomm have announced a multi-year agreement to support future Specs AR glasses with Snapdragon XR system-on-chip platforms. April 14, 2026 – Qualcomm Technologies, a provider of ...
One year after the release of Civilization VII’s VR port, we at Auganix thought we should go back and see just how many of its vast and hideous flaws have—or haven’t—been dealt with. While doing my ...
The deployment is intended to support expansion into server infrastructure and robotics use cases, broadening how the world’s largest online retailer is using smart glasses. April 9, 2026 – Vuzix ...
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