Welcome to your guide to Pips, the latest game in the New York Times catalogue. Released in August 2025, the Pips puts a unique spin on dominoes, creating a fun single-player experience that could ...
We have a way to interact with these cells in real time and train them and shape their behavior to do things even like Doom.” ...
While it looks like an adorable 8-bit video game, Pixel Agents is not something you can play. Rather, it transforms the user experience of coding with Anthropic ’s Claude Code agentic AIs by turning ...
People have been speculating about Microsoft’s plans for the next Xbox for over a year now and the company’s new gaming CEO ...
New Microsoft Gaming chief Asha Sharma says she's looking forward to talking more about the next Xbox console "with partners and studios" at GDC next week.
Microsoft Gaming CEO Asha Sharma confirms long-rumored details about Microsoft's next-generation console and reveals its ...
Backed by Sony Innovation Fund, Lifelike Capital and London Venture Partners, ReadyCode expands its early traction into ...
A world that runs on increasingly powerful AI coding tools is one where software creation is cheap — or so the thinking goes — leaving little room for traditional software companies. As one analyst ...
TL;DR: Unity's upgraded AI, launching in beta at GDC, enables developers to create full casual games using natural language prompts without coding. Leveraging advanced models from OpenAI and Meta, ...
A semester after its launch in the Summer 2025, The GAME School at ASU is cultivating interdisciplinary programs and extracurricular activities to prepare students for jobs in the growing gaming ...
Savvy is supporting the nationwide ‘Play to Learn’ game development competition for high school students. The competition has already attracted more than 700,000 students and generated around 155,000 ...
Loyalty programs remain deeply embedded in how travelers plan, book and experience travel, but a new 3-part research series from Phocuswright shows that heavy participation does not necessarily ...