Explore AI, D2C, and emerging trends to understand what’s driving game development, monetisation, and growth in 2026. Hear first-hand from industry leaders and join the conversation at Pocket Gamer ...
Andrew McLarney is a Writer at DualShockers and GameRant who has been covering games professionally since 2022. A UK-based science-fiction and adventure-horror writer, he covers news, guides, lists, ...
yage is a personal, opinionated 2D game engine that composes PixiJS (rendering) and Rapier (physics) with an ECS-inspired architecture, scene management, serialization, and debug tooling. It's ...
Eric Warner is a Staff Writer at DualShockers with over seven years of journalism and multimedia production experience across print, online, radio, audio, and video publications. He has been writing ...
Rising workloads from AI systems and large language models are pushing current chip architectures to their limits, forcing the industry to look beyond conventional silicon scaling. For decades, ...