Datacolor is pushing beyond display profiling with Device Preview Plus, C2PA tracking, and a software layer that wants to help you with other duties as well. Subscribe to the free Digital Production ...
Project Falcon is a free, browser-based kitbashing tool that exports USD and STL, aiming to speed up hard-surface blockouts and handoffs. Subscribe to the free Digital Production newsletter, if you ...
Reallusion launches Character Creator 5 featuring HD subdivision, upgraded facial animation, ActorMIXER Pro, and integration with Maya, Marmoset, and Unreal. Subscribe to the free Digital Production ...
The Blender Singularity Short Movie debuts as a 4K HDR short film, with free downloads of assets, frames, and high quality ...
Device simulation, calibration, content credentials and a larger software play: Heath Barber explains where Datacolor wants ...
RS Node Tools automates Redshift PBR texture node wiring in Cinema 4D with pay what you want pricing starting at zero.
Unreal Engine gets a 5.8 Preview with Mesh Terrain, PCG editability, MetaHuman crowds, and MegaLights production readiness.
AMD cards can render in V-Ray GPU again. HIP is back, RDNA2 and newer get support, and heavy texture scenes may finally stop paging your soul. V‑Ray 7 Update 2 for 3ds Max delivers AI material tools, ...
ProArt PA16USV adds 12G-SDI to a 15.6-inch 4K HDR portable monitor with factory calibration, presets, and on-set friendly ...
V‑Ray 7 Update 2 for 3ds Max delivers AI material tools, a new Night Sky, and 3x faster Chaos Cloud GPU rendering. Subscribe to the free Digital Production newsletter, if you prefer your updates ...
Flair 1.2 adds macOS support for Maya, floating and perpetual licensing, faster rendering, and new line controls including ...
Texture cache arrives in Blender 5.2 LTS for leaner texture memory use via .tx tiles, with automatic generation and updates.