This repository features a decal effect in URP which uses Shader Graph. While there are certainly more efficient ways to render decals (since this approach requires a matrix transformation in the ...
This shader is meant to be used on terrains, providing features additional to the standard Unity Terrain shader. Those features were developed especially with a use case of large and sparse landscapes ...
Abstract: This paper proposes a workflow ontology-based methodological approach to build a tutorial function groupware and a directed acyclic graph to generate a student' critical route. Accordingly, ...
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