Easily the biggest aspect of this update, though, is the hundreds of changes that Battlefield Studios has made at once. Just ...
#include "core/object/ref_counted.h" String get_frame_function(int p_index) const; String get_frame_file(int p_index) const; int get_frame_line(int p_index) const ...
"addons/fmod/libs/android/arm64/libGodotFmod.android.template_release.arm64.so", "addons/fmod/libs/android/x86_64/libGodotFmod.android.template_release.x86_64.so ...
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