Add Yahoo as a preferred source to see more of our stories on Google. Making Remnant 2; a demon creature on a throne. Remnant 2 has been one of 2023's biggest hits, and it's fair to say this is a game ...
James Ratcliff joined GameRant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is a ...
Alien Isolation 2's change to Unreal Engine 5 could change the game, but it also introduces a host of potential challenges for Creative Assembly.
Unreal Engine 5 quite literally changed the CGI landscape and Unreal Engine 5.2 is now available to allow creatives to do even more. Epic Games published the public roadmap for Unreal Engine 5.2 back ...
Creative Assembly has confirmed Alien: Isolation 2 will be built on Unreal Engine 5, replacing the bespoke Cathode engine from the 2014 original. The shift promises advanced lighting and geometry ...
The recently launched Unreal Engine 5.2 has ushered in a range of enhancements that promise to change the landscape of game development, offering an unprecedented level of detail and performance. The ...
AMD's new FidelityFX Super Resolution 2.0 (FSR 2.0) technology has been on a roll, with the company pushing out the FSR 2.0 source code, and into the arms of Xbox developers. But now, Epic Games is ...
At this stage, we probably don't need to tell an audience of technology enthusiasts that Unreal Engine is capable of mind-blowing photorealistic visuals. Indeed, that's really not even what Epic's ...
Epic Games demoed the cool lighting and shadow features of its Unreal Engine 5.2 game engine at the Game Developers Conference in San Francisco. Epic Games CEO Tim Sweeney and Unreal Engine leader ...
In context: Unreal Engine is the standard for making AAA games, new indie sensations, or any other kind of interactive experience for a plethora of platforms. The latest version further pushes the ...
Regardless of the gameplay that comes with it, it’s hard to deny that most game developers and publishers strive to have the best possible graphics for their titles. At first, it was all about using ...