Unity has cancelled the controversial Runtime Fee after “deep consultation” with its community and partners. This goes into effect immediately. Matt Bromberg, the President and CEO of Unity, wrote a ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Unity CEO Matthew Bromberg has addressed the runtime fee controversy and why it took the firm a year to reverse its decision. Speaking at GamesBeat Next 2024 in October, Bromberg said tackling the ...
Unity CEO John Riccitiello is retiring from the gaming software company following a controversial pricing change that frustrated numerous developers. Riccitiello, who has been running Unity for nine ...
Last year, Unity announced a massive change to how users access and use its popular video game engine. The company introduced a Runtime Fee, which would apply to developers whose games crossed ...
Jordan is Hardcore Gamer's sole UK-based writer, having followed/covered the video game industry for nearly a decade now. Specializing in reviews, previews and editorial content covering a breadth of ...
There are a few notable game engines that are popular with studios both big and small. One of the engines that gained some fanfare, especially with the indie scene, is Unity. It provided a free engine ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...