AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
The download size of video games is getting out of hand. For a massive open world game with ten years of updates like GTA Online, 110 GB isn't out of the realm of possibility. When a first-person ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
AMD has just revealed that it's working on a system that uses AI to reduce the size of game downloads in the future. The technology is called Neural Texture Block Compression, and AMD says it plans to ...
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