Game peripheral maker SteelSeries is introducing its Sentry eye tracker that enables players to control computer games with their eye movements. Proponents of eye tracking argue that it is a faster ...
There is a lot to be learned from the experience of building something functional, and even better if doing so doesn’t break the bank. [Sergej Stoetzer]’s 20€ DIY-Eyetracker aims to be an educational ...
To use the new eye tracking feature, you must download the iOS 18 developer beta. Keep in mind, however, that this could be ...
Intuitive controls can make or break most games, especially on a PC, where you may need to learn a fairly complex mouse and keyboard control system. The Tobii Eye Tracker 5 hopes to make PC games ...
WorldViz VR, a leader in virtual reality solutions for research and enterprise, announces the release of its 2026 edition of the Setup Guide for Virtual Reality Labs. This comprehensive guide reflects ...
iOS 18 includes several new accessibility features for iPhone with the headlining one being the ability to control the smartphone with just your eyes. Whether you have an accessibility need or just ...
Eye Tracking is a pretty remarkable and ambitious accessibility feature that lets you control your iPhone entirely with your eyes. You can use this feature in a pinch if you need to use your phone ...
Apple's Eye Tracking tech offers a new way for iPhone and iPad owners to interact with their devices. The first appearance in iOS 18 demonstrates how powerful it can be to some users. In May, Apple ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Eye-tracking technology has helped people with medical conditions like autism, traumatic brain injuries and ALS, or amyotropic lateral sclerosis, communicate with others. Swedish start-up Tobii ...
Please provide your email address to receive an email when new articles are posted on . The eye tracker yielded appropriately different blink measurements depending on user activity. The device could ...
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