Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
What if you could transform a static image into a dynamic video, seamlessly swap objects in a photo, or even visualize how a design might evolve over decades, all with just a few clicks? Enter the ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
AMD has announced a new low-level 3D graphics API called Mantle that will be used in its upcoming Radeon chips but there's speculation that it's actually a port of the API used in the Xbox One console ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Fascinating. I hope that DCC (digital content creation) applications like Blender, DaVinci Resolve, etc. are able to take advantage of this someday. These are gorilla-sized programs that chew up ...
Windows 10’s blatant bid to woo back PC power users already looks pretty damned appealing, despite being in a very early state. But Microsoft’s still holding a trump card up its sleeve that’s ...
Over the past few years, low-overhead graphics APIs have become important inclusions in an operating system's makeup. Windows 10 includes perhaps the most important of all low-overhead APIs, DirectX ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results